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On September 3, Demonschool will be released – the spiritual heir to the first two parts of Persona

Publisher Ysbryd Games And a studio-developer Necrosoft Games called the exact date of the release of Demonschool-an isometric role-playing game with step-by-step battles, which is inspired by the first two parts of a cult Jrpg series Persona.

In the center of the plot of the game is Fei – a student of the Academy of a special kind of demon hunters who will enlist the help of other students and confront the impending evil. As in the series Persona, The fight against evil spirits will have to be combined with everyday life, including the development of social ties with 15 characters and the layout of the day according to the calendar.

Explore the mysterious island that reveals its secrets in the morning, day and evening, day after day, week after week, throughout the university semester. Plan your team schedule, improve skills and open new abilities for allies, gain new members and develop relations with them.

From the description of the game

DemonSchool It will be released on September 3 for PC (Steam), PlayStation, Xbox and Switch without Russian localization. Before buying, players are free to get acquainted with demo version.

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DemonSchool

The best comments

People, you are such https://fruityvegascasino.uk/login/ a bore

Firstly, the first parts of Persona wrote about inspiration even when the announcement, and many news resources position the game just like that.
Secondly, the fact that popular elements from the later parts of Persona in no way change the fact that gameplay is clearly inspired by classical dilogy decided to introduce popular elements. What are only fighting.

Despite the calendar and social communications, the game is much more reminiscent of the first parts atmospheric and battles. They still like a demo is available, you can go and check it yourself.

I heard about this first time)

I even climbed to look at the trailers and the page in Steam, suddenly just reprinted. But no, there is nothing about persons anywhere from developments.

Well, she does not resemble a person with a person, just no one, never once, only visual style, I repeat, I don’t say that the game is good/bad just closer to it just to 4 and 5 parts, by the way, she resembles an old RPGHU, just as PS1, but I don’t remember the name and everything is here and everything is here.

Not guys, I certainly understand that the SG with the departure of the old people greatly changed the vector, but “Demonschool is the spiritual heir to the first two parts of Persona” and “Development of social ties with 15 characters and the layout of the day according to the calendar.»This is of course ..

At least you google before you write, otherwise there is no time to go to the games for reviews, others write frank game, it’s sad to see such a “development” of the resource.

Firstly, inspiration and the ideological successor are different things.

“Many news resources” of the KHM allow me to be respected, but what about other resources, I’m talking exclusively about your article, or you reprint the articles from other resources here?

Secondly, if the sausage is wrapped in a wrapper from sweets, it will not become sweeter, it will still be different products. In the person 3 and subsequent corpuslets, the gameplay is shifted from the fighting, just in the direction of the social life of the GG, the first two are more mundane SMT.

Specifically this game is closer to new persons with a visual from the first two.

“What are the fighting only."What is this proposal alone, I will repeat: the journalist, before writing, must at least minimally check his statements, the combat system is different, it’s completely different, no, well, go to the YouTube and drive Persona 1/2 gameplay, and if the tactical planning stage makes the game similar to the person, so we have these persons a countless number comes out.

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