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Sunday Gold will appear on September 13 – comic book quest with step -by -step battles

If the Point’N’Click Quest and the step-by-step RPG seem to you a fairly interesting combination, then we recommend that you pay attention to Sunday Gold – comic -like game from the publishing house Team17 and studios BKOM.

The once noisy and full life of London turned into a gloomy and depressing place. The unemployment and the number of homeless have reached a historical mark. The moral boundaries are blurred to the limit, and the corrupt billionaire Kenny Hugan is thinking something unkind.

The gang of criminals – Frank, Sally and Gavin will have to disrupt Hogan’s plans. Actually, you will play for them.

In the quest part https://dailyspins-casino.co.uk/bonus/ Sunday Gold It is necessary to explore the rooms and solve puzzles based on observation, logic and interaction with objects. To do this, collect evidence, hack terminals, knock out the doors and pass unique for each hero of the test.

As for the battles, you have to fight not only enemies, but also with your stress. Difficult situations undermine the self -control of your characters, forcing them to act impulsively. Consistent objects and support of allies help to maintain composure.

Sunday Gold will be released on September 13 at Steam. Support for the Russian language is not indicated. In the store Valve Free prologue is already available.

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Sunday Gold

The best comments

At first I thought it would be something very similar to my Disco Elysium. And since I played Sunday Gold, I can say that this is never Disco Elysium. The closest to this game in Sunday Gold is a visual. The same comic art style, noir atmosphere.
Step-by-step P&B moments when necessary, they are replaced by the same step by step purely jrpg-navy battles (south park roofs immediately come to my mind). The glasses of action, which each character has its own, are one for both battles and for, let’s call it, clicking, and pass in an unchanged amount from one type of gameplay to another. OD can be replenished either when the character is protected during the battle, or at the end of the course outside the battle (in this case for everyone at the same time). Когда очки действий начинают уходить в минус, они как бы «берутся в кредит» и вычитаются из числа ОД на следующем ходу. What happens with a conditional -7/7 OD, I do not know, I did not bother to check.
There is almost no role -playing waging in the presented prologue. There are only one response option in the dialogs, no skills, the only purely quest option of passing locations. From something more or less familiar to RPG, in addition to the mentioned step-by-step battles, this is mini-players in hacking/hucking.

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