At the time of writing the news is average score Shadow of the Tomb Raider is 78 out of 100 on Metacritic and 81 out of 100 on Opencritic. In the reviews there are opinions that the brainchild Eidos montreal -This is a typical stealth explosion, but made at the highest level. Some praises the displaced accents in the gameplay: the game comes to the forefront of the study of locations and secrecy in battle. Quite often they say that the plot turned out to be unsuccessful.
Under the spoiler below, you will find a gemple roller from the channel with the speaking name PC Master Race Latinoamérica. Maximum settings, resolution 4K.
Shadow of the Tomb Raider It turns out on September 14th. Those who pre -order an expanded Deluxe publication will be allowed to go 48 hours earlier, that is, on September 12.
Well, today a stream will take place on our channel at 15:00 in Moscow. Prepare your tricky questions about the new "Larka"!
September 11, 2018 "Cyberslav" – Russian cartoon in the genre of the Old Slavonic cyberpan
September 11, 2018 Pokémon Go officially started in Russia
Shadow of the Tomb Raider
The best comments
I didn’t like the attempt to make Lara more realistic. If only because the whole “realism” was constant beating/falling from the height of the GG. The result was a terminator on which all the plot injuries heal in a second 30. The end is generally akhtung, one student without straining destroys ancient wars.
Local villains are at least strange. After all, they noticed that a curse hangs over the island. Moreover, clearly related to the empress. So why did they not try to at least destroy her carcass? No, instead they decided to worship her. They were very lucky that out of billions of people, the scriptwriters brought them a descendant of this very empress. And what is the motivation of the traitor?
Well, filler moments. Run over the instruments, run to the carcass of a samurai with a note to find out about what you already thought of yourself. Incredibly interesting.
What was there in the next part I do not know, but the plot of the version of 2013 I can only name the passage. No characters, the development of the main character at the level of “Killed the animal-> Plakal-> A couple of minutes after a couple of minutes killed a flock of wolves-> Killed one man-> Plaking-> became the hero of the militants of the 80s” and a lot of dull philler moments, which was why I had to look at the retelling of the plot on the Vicia to remember why we were returning to the ship and wandered along the Japanese bunks. Because I just forgot what for these moments were generally needed.
After the last part received a reward for the best scenario, critics should not believe at all at all. It is worth waiting for the launch.
Exposure with IGN, which set 9 points
Shadow of the Tomb Raider Tells https://nonukcasinosites.co.uk/review/spellwin-casino/ a Great Story that Continues The Series ’Tradition of High-Concept, Indiana Jones-Style Mumbo Jumbo.
I looked at the reviews and gameplay, and I have some kind of horror from animations, not Me: Andromeda, but somehow Druggano everything. And the voice acting is clumsy (in English, which is strange). But then it mixes me as women gave 8-9 (IGN as an example) praising the plot, then men 6-7 scolding gameplay and animation. I’m not hinting at anything 🙂
In anchartedi, characters talk like real people, have normal development arches and funny jokes. In a tokereer – a template on the template and the template drives, and a good half of the statists is needed only to give out the exposition.
3/5 from Guardian, 2/5 from Telegraph and I do not recommend "from the Euroiger: reviewers are women, scolding the plot in reviews.
Uh … what is the claim? Who does not want, he does not look. And those who are interested in – the earlier, the better. In my opinion, on the contrary, it is cool. Thanks Stopgame
This applies to any villains of the series. Undoubtedly, this applies to completely “ordinary” conversations in such “typical” situations as the fall of the aircraft, shoots from everything in a row or negotiations during stels. And every evening I run at the evenings called, at which I meet old acquaintances, who are how living people appear with a smile from the shadow and say never the template phrases of greeting with the intonation of the mentor))).
You won’t argue here either, which is why in the 1st part a fight scored a bolt on a shot Sunny, and in the 3rd it turns out Sunny for him like a father and he was ready to talbot with his bare hands through a throat to pull out a throat. By the way, for the same reason, a brother appears in the 4th part of the fight (who suddenly survived somewhere there and after N-Let returned and he is absolutely not a traitor, this is never anywhere, this is definitely not a template on the template, not). And a more logical romantic line than the fight and Elena in the series has never been under any conditions. And of course, this is completely natural that in the 1st part of Lenk an enthusiast adventurer, in the 2nd military correspondent, who, however, is not ready to take risks, and in the 3rd simply scored on adventurism and enthusiasm. By the way, I believe that the mutation of chloa from the Australian to Hindu is brilliant.
Of course it’s funny. Of course, it was necessary to skip all adventure films, starting with Indiana Jones, but these are trifles, though?
Albeit with a stretch, but the need to kill enemies can be attributed to self -defense and a desperate attempt to survive
DA, and also Larka craftititis from the old Nippon barrel of the times ww2 Kalashnikov machine. This, it seems to me, is breaking through the horizon on which it was written “Larka Realistic, in the plot we will show it.»Behind the same, all this game is pouring, excuse me, the horror of possible rape and other death.
Well, the horizon was pierced when Lara drank uncomplicated rainwater in a tropical climate. And overwhelmed a hole in the side of a dirty piece of reinforcement.
I looked at the reviews and gameplay, and I have some kind of horror from animations, not Me: Andromeda, but somehow Druggano everything.
But they did not fail to doubt the veracity of animation in the gameplay trailer Tlou2. People, apparently, are still stuck somewhere in 2010. Then a similar animation would look tolerable.
Plots neither there nor there are outstanding. They should not be such in the light, adventure genre. The only difference is that in Uncharted it does not go against gameplay. Everything is logical there and there are no facials in the course of the narrative. But where Uncharted is simply out of reach, it is scenario work and study of characters.
It can hypothetically assume that all the dirt at her body remained at the entrance to her hole and she was able to burn everything with an arrow, which she was heated with a lighter.
But how can you collect AK, and then a more or less modern rifle from shit, sticks and an ancient Japanese machine gun-this is a mystery that is not even hypothetically solved. Like artificial intelligence and shooting in the last game, but this is already lyrics.
People who have not come in the plot of the previous parts can write what exactly you did not like? As for me in the 1st part, he was very good, the 2nd weaker of course. In the same uncharted, it is not outstanding. As for me in the new part of the Larka, it is more worth worrying for the gameplay. In a review from Gamestop you can see how bad AI in the game.
In Ancharteda 4, the plot can not be called outstanding, but it is presented on a golden dish and is very good at pulling the thin strings of the soul of a fan. Well, in New Tombe, they say, tombs worked well, a general atmosphere and a slope appeared in the horror elements-on the way, as they say, and thanks)
There is already infa about a costume-polygonal model from the very first game, therefore the question is: and short shorts will not be given to the main model again? And again, all costumes will be in the form of continuous pants, and all kinds of sweaters and the like? It seems that the developers will again forget about the main element of the fanservice (with sadness I recall the legend with Lara in a swimsuit or an Anderld with Lara in a female wizard from the first mission – it seems that we will not see this anymore).
I won’t say for Rottr, because in the process of passage (and so far everything is fine), but in TR 2013 a good plot, in my opinion. To find out how Matias created on this island, suddenly, a religious sect and because of which Pimiko arranged all these storms was quite interesting. Yes, you can guess about some plot twists before they occur, but perhaps there was a calculation?
The only claim to secondary characters. Or rather, in the fact that in the game they are practically not disclosed. They tried to do this with notes and some Katsen, but this was not enough for me to start at least empathize with them. There are not even few dialogs with them, there are also very few dialogs with them, they do not become partners in the course of the game, as a result: when one of the characters died, I looked at it with my thoughts “Well, and okay, went on”, while for Lara it was a tragedy. Yes, in the end, the characters were more or less revealed in the comic book, which is even in the game itself (in Definitive Edition, in any case), but I am still a supporter of the opinion that the game should be a self -sufficient work.
As for the amplitative dissonance, yes, it is present here, but personally I have no problems with this. Albeit with a stretch, but the need to kill enemies can be attributed to self -defense and a desperate attempt to survive.